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Dragon Soul (PerBlue)

Senior Engineer · 2015–2015

JavaLibGDXBackend

Part of the team that shipped Dragon Soul to $35 million. Worked in Java, built backend systems for gameplay mechanics and player progression. Learned what it takes to ship at scale and how to collaborate when everyone has different constraints.

Highlights

  • Implemented backend systems for gameplay mechanics and player progression
  • Collaborated with design team on feature integration and balance
  • Maintained code quality and system stability under production load